// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "fillstyle.h" // Dispatch interfaces referenced by this interface #include "interior.h" ///////////////////////////////////////////////////////////////////////////// // CFillStyle properties long CFillStyle::GetPattern() { long result; GetProperty(0x1, VT_I4, (void*)&result); return result; } void CFillStyle::SetPattern(long propVal) { SetProperty(0x1, VT_I4, propVal); } LPDISPATCH CFillStyle::GetParent() { LPDISPATCH result; GetProperty(0x3, VT_DISPATCH, (void*)&result); return result; } CInterior CFillStyle::GetInterior() { LPDISPATCH pDispatch; GetProperty(0x4, VT_DISPATCH, (void*)&pDispatch); return CInterior(pDispatch); } BOOL CFillStyle::GetIsDefault() { BOOL result; GetProperty(0x5, VT_BOOL, (void*)&result); return result; } void CFillStyle::SetIsDefault(BOOL propVal) { SetProperty(0x5, VT_BOOL, propVal); } ///////////////////////////////////////////////////////////////////////////// // CFillStyle operations