#if !defined(AFX_SYMBOLSTYLE_H__563DEE76_52E4_11D2_AF38_00A024C3C1C2__INCLUDED_) #define AFX_SYMBOLSTYLE_H__563DEE76_52E4_11D2_AF38_00A024C3C1C2__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. ///////////////////////////////////////////////////////////////////////////// // CSymbolStyle wrapper class class CSymbolStyle : public COleDispatchDriver { public: CSymbolStyle() {} // Calls COleDispatchDriver default constructor CSymbolStyle(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CSymbolStyle(const CSymbolStyle& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: long GetShape(); void SetShape(long); unsigned long GetColor(); void SetColor(unsigned long); long GetSize(); void SetSize(long); LPDISPATCH GetParent(); BOOL GetIsDefault(); void SetIsDefault(BOOL); // Operations public: }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SYMBOLSTYLE_H__563DEE76_52E4_11D2_AF38_00A024C3C1C2__INCLUDED_)