#if !defined(AFX_BUBBLE_H__AD3D73BC_521C_11D2_AF38_00A024C3C1C2__INCLUDED_) #define AFX_BUBBLE_H__AD3D73BC_521C_11D2_AF38_00A024C3C1C2__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. ///////////////////////////////////////////////////////////////////////////// // CBubble wrapper class class CBubble : public COleDispatchDriver { public: CBubble() {} // Calls COleDispatchDriver default constructor CBubble(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CBubble(const CBubble& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: long GetEncodingMethod(); void SetEncodingMethod(long); double GetMinimumSize(); void SetMinimumSize(double); double GetMaximumSize(); void SetMaximumSize(double); // Operations public: }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BUBBLE_H__AD3D73BC_521C_11D2_AF38_00A024C3C1C2__INCLUDED_)