// ScrollTime.h : main header file for the SCROLLTIME application // #if !defined(AFX_SCROLLTIME_H__07C5BA28_4603_11D1_AA18_00A0245E13F3__INCLUDED_) #define AFX_SCROLLTIME_H__07C5BA28_4603_11D1_AA18_00A0245E13F3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "SplashDialog.h" ///////////////////////////////////////////////////////////////////////////// // CScrollTimeApp: // See ScrollTime.cpp for the implementation of this class // class CScrollTimeApp : public CWinApp { public: CScrollTimeApp(); SplashDialog m_splash; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CScrollTimeApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CScrollTimeApp) afx_msg void OnAppAbout(); afx_msg void OnHelpAboutolectrachart(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SCROLLTIME_H__07C5BA28_4603_11D1_AA18_00A0245E13F3__INCLUDED_)