// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "plotcube.h" // Dispatch interfaces referenced by this interface #include "Ceiling.h" #include "Floor.h" #include "Interior.h" ///////////////////////////////////////////////////////////////////////////// // CPlotCube properties LPDISPATCH CPlotCube::GetParent() { LPDISPATCH result; GetProperty(0x1, VT_DISPATCH, (void*)&result); return result; } double CPlotCube::GetXScale() { double result; GetProperty(0x2, VT_R8, (void*)&result); return result; } void CPlotCube::SetXScale(double propVal) { SetProperty(0x2, VT_R8, propVal); } double CPlotCube::GetYScale() { double result; GetProperty(0x3, VT_R8, (void*)&result); return result; } void CPlotCube::SetYScale(double propVal) { SetProperty(0x3, VT_R8, propVal); } CCeiling CPlotCube::GetCeiling() { LPDISPATCH pDispatch; GetProperty(0x4, VT_DISPATCH, (void*)&pDispatch); return CCeiling(pDispatch); } CFloor CPlotCube::GetFloor() { LPDISPATCH pDispatch; GetProperty(0x5, VT_DISPATCH, (void*)&pDispatch); return CFloor(pDispatch); } CInterior CPlotCube::GetInterior() { LPDISPATCH pDispatch; GetProperty(0x6, VT_DISPATCH, (void*)&pDispatch); return CInterior(pDispatch); } ///////////////////////////////////////////////////////////////////////////// // CPlotCube operations