// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "viewport.h" ///////////////////////////////////////////////////////////////////////////// // CViewport properties LPDISPATCH CViewport::GetParent() { LPDISPATCH result; GetProperty(0x1, VT_DISPATCH, (void*)&result); return result; } BOOL CViewport::GetIsNormalized() { BOOL result; GetProperty(0x2, VT_BOOL, (void*)&result); return result; } void CViewport::SetIsNormalized(BOOL propVal) { SetProperty(0x2, VT_BOOL, propVal); } double CViewport::GetScaleFactor() { double result; GetProperty(0x3, VT_R8, (void*)&result); return result; } void CViewport::SetScaleFactor(double propVal) { SetProperty(0x3, VT_R8, propVal); } double CViewport::GetHorizontalShift() { double result; GetProperty(0x4, VT_R8, (void*)&result); return result; } void CViewport::SetHorizontalShift(double propVal) { SetProperty(0x4, VT_R8, propVal); } double CViewport::GetVerticalShift() { double result; GetProperty(0x5, VT_R8, (void*)&result); return result; } void CViewport::SetVerticalShift(double propVal) { SetProperty(0x5, VT_R8, propVal); } ///////////////////////////////////////////////////////////////////////////// // CViewport operations