#if !defined(AFX_CUBEFONT_H__BEB097CB_532D_11D2_AF38_00A024C3C1C2__INCLUDED_) #define AFX_CUBEFONT_H__BEB097CB_532D_11D2_AF38_00A024C3C1C2__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class COleFont; ///////////////////////////////////////////////////////////////////////////// // CCubeFont wrapper class class CCubeFont : public COleDispatchDriver { public: CCubeFont() {} // Calls COleDispatchDriver default constructor CCubeFont(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CCubeFont(const CCubeFont& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: LPDISPATCH GetParent(); long GetSize(); void SetSize(long); long GetStroke(); void SetStroke(long); COleFont GetTrueType(); void SetTrueType(LPDISPATCH); // Operations public: }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CUBEFONT_H__BEB097CB_532D_11D2_AF38_00A024C3C1C2__INCLUDED_)