#if !defined(AFX_LEGEND_H__BEB097CF_532D_11D2_AF38_00A024C3C1C2__INCLUDED_) #define AFX_LEGEND_H__BEB097CF_532D_11D2_AF38_00A024C3C1C2__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CBorder; class CLocation; class CInterior; class COleFont; class CLabelCollection; class CLabel; ///////////////////////////////////////////////////////////////////////////// // CLegend wrapper class class CLegend : public COleDispatchDriver { public: CLegend() {} // Calls COleDispatchDriver default constructor CLegend(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CLegend(const CLegend& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: LPDISPATCH GetParent(); long GetAnchor(); void SetAnchor(long); long GetOrientation(); void SetOrientation(long); BOOL GetIsShowing(); void SetIsShowing(BOOL); CBorder GetBorder(); CLocation GetLocation(); CInterior GetInterior(); long GetType(); void SetType(long); COleFont GetFont(); void SetFont(LPDISPATCH); CLabelCollection GetLabels(); short GetLabelFilter(); void SetLabelFilter(short); long GetDistributionRange(); void SetDistributionRange(long); CLabel GetText(); // Operations public: }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LEGEND_H__BEB097CF_532D_11D2_AF38_00A024C3C1C2__INCLUDED_)