#ifndef __SURFACE_H__ #define __SURFACE_H__ // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. ///////////////////////////////////////////////////////////////////////////// // CSurface wrapper class class CSurface : public COleDispatchDriver { public: CSurface() {} // Calls COleDispatchDriver default constructor CSurface(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CSurface(const CSurface& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: LPDISPATCH GetParent(); BOOL GetIsSolid(); void SetIsSolid(BOOL); BOOL GetIsRowMeshShowing(); void SetIsRowMeshShowing(BOOL); BOOL GetIsColumnMeshShowing(); void SetIsColumnMeshShowing(BOOL); long GetRowMeshFilter(); void SetRowMeshFilter(long); long GetColumnMeshFilter(); void SetColumnMeshFilter(long); // Operations public: }; #endif // __SURFACE_H__