// math.h : main header file for the MATH application // #if !defined(AFX_MATH_H__4C72EDBA_B13A_11D2_9BE7_00105AE62ECE__INCLUDED_) #define AFX_MATH_H__4C72EDBA_B13A_11D2_9BE7_00105AE62ECE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #define MAX_STRING_LEN 200 ///////////////////////////////////////////////////////////////////////////// // CMathApp: // See math.cpp for the implementation of this class // class CMathApp : public CWinApp { public: CMathApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMathApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMathApp) afx_msg void OnAppAbout(); afx_msg void OnHelpAboutolectrachart(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MATH_H__4C72EDBA_B13A_11D2_9BE7_00105AE62ECE__INCLUDED_)